The game includes new campaigns for all playable sides. Sudden Strike: Resource War Īn enhanced version of Sudden Strike 2 which was released in 2005. Sudden Strike Anthology was a re-release of the original Sudden Strike (video game) and its expansion pack Sudden Strike Forever bundled together with Sudden Strike 2. Aircraft like the fighter planes, have a problem where after takeoff, they don't seem to land making some missions with aircraft a burden due to poor controls after takeoff.
![sudden strike anthology sudden strike anthology](https://i.ytimg.com/vi/mkx4Uoq8KO0/maxresdefault.jpg)
The ability to command airfields and deploy and control reusable aircraft was also introduced.
![sudden strike anthology sudden strike anthology](https://iv1.lisimg.com/image/280021/640full-sudden-strike-anthology-cover.jpg)
The revamped engine allowed for massive battleship control as well as trains. The Japanese missions are centered along the lines of tropical jungle warfare and the use of tanks is somewhat limited whereas the Soviet campaign is based on the capture of the city of Kharkov and other battles along the Dniepr river waged by the Soviet Red Army. The British missions revolves around the actual events at Wolfheze and Arnhem and the attempted capture of the bridge. The American missions are in the Rhine regions and tend to involve 'borrowing' war equipment from the German army rather than using their own tanks and other weapons.
![sudden strike anthology sudden strike anthology](https://www.mobygames.com/images/covers/l/421829-sudden-strike-anthology-windows-front-cover.jpg)
While striving for historical accuracy, the missions are mostly fiction. The campaign still involves the Soviets and Allies, against the Germans and a new country, Japan. The game has since undergone minor changes in its game engine and now features a higher resolution setting and other graphical changes. Sudden Strike 2 was also developed by Russian developer Fireglow and published by CDV and was released in 2002.